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PROJECT

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The Dare

A 3D Escape room horror game

A 3D Escape room horror game

Skills

Game Design

Level Design

Software

Unity 3D

Adobe Illustrator

Team

Jennifer Purington

Kang Xiong

Anne Botwinik

​

Timeline

February - May 2023

(Two Months)

Game Summary

A young boy is dared to go into a haunted house that was abandoned long ago. However, when he enters the house, it becomes alive! Navigate through puzzles, freeze ghosts, and engage with escape room mechanics for an immersive experience. 

My Role

In this project, I was in charge of level design and narrative in levels one and two. Additionally, I designed the main menu, credits, and ending scene.

Game Mechanics

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Freezing Ghosts

Players can freeze ghosts with a flashlight

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Interactable Object Puzzles

Players must solve puzzles to open doors

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Battery Meter

Flashlight battery is not infinite, and can be replenished by finding batteries

Gameplay Demo

Game Style

For the game style, we took inspiration from horror games "Phasmophobia" and VRChat game "The Devouring".

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Phasmophobia Environment

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The Devouring Environment

Level Design

For the level design, I tried to replicate the feeling of being in a maze--utilizing winding hallways.

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Level One

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Level Two

Menu, Credit, & Game Over screens

For Menu, Credits, and Tutorial screens, I utilized the blue light and painting motifs that aided the player as they continued throughout the level.

For the Game Over screen, I made it appear as if the player got taken away by a ghost, and all that remained of the player was the flashlight they dropped. 

Main Menu Screen

Tutorial Screen

Credits Screen

Game Over Screen

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